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Text File  |  1996-12-29  |  202 b   |  8 lines

  1. on exitFrame
  2.   global gDemoBtn, gClickSprite
  3.   mouseClick(gObjCaptain, gClickSprite)
  4.   if not (the pDemoEnabled of gDemoBtn) then
  5.     set the visible of sprite the pSprite of gDemoBtn to 0
  6.   end if
  7. end
  8.